Now comes the part where it’s clear the whole thing is not very good.
The sketches are loose, and equally loose is how each frame connects. Everything is sloppy and there aren’t enough between-frames during motion; the latter, for me, means that we’ll have to lower the framerate to compensate, resulting in a kind of clunky stop-motion appearance.
Test outputs have been created, verifying these things. Now also comes the part where we decide to go back and fill-in the character (allowing for background transparency), before adding a few final frames.
After that, the following command will be used to output the animated gif:
magick convert -dispose background -delay 40 input.psd output.gif